January 24, 2016

Week 2 of keeping up with #screenshotsaturday ! No too much development this week, largely just placing of and testing new level assets. Notably bringing in visible rail components and telephone/power posts/poles. Faye is now clearly grinding on rails and not just a ro...

January 17, 2016

Okay, this is going to be a very long post! I have not kept this blog updated over the holidays (and really wasn't very good at keeping things up to date prior to), so I'm going to start holding myself accountable for participating in #screenshotsaturday ! Part of the...

September 16, 2015


Thesis has finally officially begun! This means it's time to start documenting the progress!

This is where I'll blog my developer notes about Radio Noize - an action platforming roller parkour game.

As it stands I've really been on and off of this project for a whil...

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