Allie
Who is Allie?

Allie is the personal fitness assistant at the centre of Fitness Ally and is there to demonstrate and lead exercises, while providing fun and friendly motivation, and form feedback correction. She's an AI powered companion, and serves as the human interface, and the main point connection.

Overview_Front

Overview_Front

Overview_Front_Bare

Overview_Front_Bare

Overview_Back

Overview_Back

Overview_Back_Bare

Overview_Back_Bare

Detail_Face_Default

Detail_Face_Default

Detail_Face_Range

Detail_Face_Range

Detail_Hand

Detail_Hand

Personal Involvement

I created and rigged the Allie Trainer character and model, in her various iterations (up to the point shown). The process of modelling and rigging was all done using Blender, while texturing was largely handled in Substance Painter. Further additive runtime rigging and animation layering was done in-engine, in Unity.

While I did not animate the vast majority of her motions, all animations, including mine, were done using this pipeline.

For more technical specifics see the Tech Art page.

Animation Highlight Reel

Motions were animated in Blender, using an older iteration of Allie ("MillieFit"), and were later retargeted and adjusted in Unity

Static Poses
Promo_DeltoidStretch

Promo_DeltoidStretch

Promo_Posing

Promo_Posing

Promo_Fighter

Promo_Fighter

Promo_Run

Promo_Run

Outfits and Designs

While exploring directions and areas of focus, I had designed multiple alternate outfits, and for a brief period, we had Allie changing into some within the app

Outfit_HIIT

Outfit_HIIT

Outfit_Kickboxing

Outfit_Kickboxing

Outfit_Main

Outfit_Main

Fitness Ally is available now on the iOS App Store, with an early access version available on the Google Play store. For more information about Fitness Ally, please see the the website:
https://fitnessallyapp.com/

Fitness Ally was, and is, developed by Twenty Billion Neurons, and makes use of their SenseKit API
for more information on TwentyBN, please visit:
https://20bn.com/